Thanks guys! I will be depicting all panel lines and rivets. It would be very difficult to depict uneven putty application and I'm afraid it would simply result in what would look like sloppy modeling. Plus you probably would be hard to see such effects on a mottled camo. The reason I am adding panel lines and rivets is not necessarily to reflect real world conditions but as a concession to the visual impact of a scale model. I want to convey size/weight/complexity and one of the ways I can do that is to add surface detail to the model.
I am starting to map out the visual limits of the wheel well area so that I can think about how to add the wiring details. Luckily, there are some overhanging structure at both the front and rear ends of the wheel well opening that I can use to hide my wiring behind.
Before I work on the wheel well details, I need to rivet the fuselage so that's what I spent the majority of the day doing. The first step is to draw the rivet lines onto the fuselage surface. I use a soft-leaded pencil to draw and flexible rulers and flexible white Tamiya tape as line guides. For reference, I am using Kagero Top Drawings. I have not established the accuracy of the drawings but it should be good enough to establish the visual interest (and not complete accuracy) that I am trying to achieve with the riveting.
I use a rivet wheel to make my rivets. There are a number of different manufacturers (RB Productions, Rosie the Riveter, Trumpeter for example) but they are essentially modeling versions of the ponce wheel. I have a set from Galaxy tools that covers all of my riveting needs: the big wheel for the majority of my runs, the small wheel for tighter spaces and the corner tool when I need to run the riveter right up to a raised feature. I am using a 1.00mm pitch for this model.
Riveting is just a matter of running the rivet wheel over the lines that have been drawn. Sounds simple enough but there are some nuances involved. It is a good idea to map out each individual run of the rivet wheel in terms of how you are holding the part and the wheel and also how you are supporting the plastic part as you run the rivet wheel over it. It does take some pressure to push the spikes of the wheel into the plastic and sometimes, if you are not prepared, your wheel can take an unexpected dive, especially at the end of a long run or around a curved surface. I like to place flat pieces like wings and stabilizers on my table top but for curved parts, like the fuselage, I hold in my left hand while running the riveter with my right.
After riveting, each hole has a mound of raised plastic around it. I find the effect much more pleasing when those raised mounds are removed.
The left over lead eventually works itself into the rivets and panel lines during the sanding process, which makes the work easier to see.
Since I am running the the rivet wheel freely over each drawn line, the rivet lines are not completely straight. They really don't have to be perfectly straight to be effective but I want to address the obviously distracting errors.
These errant lines are filled with black CA glue and re-riveted. Since holes filled with black CA are impossible to distinguish from open holes, covering the repair with primer helps you see the work more clearly.
After the clean-up work, I've given the fuselage parts a light pastel wash to check my work. In addition to minor rivet repair, this is also a good time to check the panel lines and re-scribe as appropriate.
